By reproducing Montessori material with new technology, the project wishes to maximize the usability and inclusivity of Montessorian pedagogy in all educational contexts, in and out of schools, with teachers and families.
Coding and computational thinking
One of the most interesting ways to develop computational thinking is through programming in the context of play. The word play is absolutely not intended to mean something frivolous. “The opposite of play is not that which is serious, rather that which is real”
Our coding lab may be added to either a school curriculum or adopted as an extracurricular activity and, by fostering motivation, it allows the following to reach specific learning objectives, to acquire transversal skills, to valorize each individual’s talent, to maximise the capacity for attention, concentration and memory.
We believe it is responsibility of the school to encourage students to use technological means in an active and conscious manner and to experiment with new ways and new contexts to reflect, cooperate, develop creativity and learn.